I mostly had been working on coding this past week. The feature I managed to get functioning was the Shuffle Mechanic, where the player can change parts mid-combat.
Each part provides the player with different abilities or attacks, so the Shuffle Mechanic changes a player’s list of actions.
All parts will be customizable (head, body, arms, and legs). However, I also plan to create special parts that will go beyond this standard set-up, such as a body that would allow six arms.
I’m gonna be having quite a bit of fun for the next couple weeks.