I have spent the majority of this month reworking the code for my combat system. It was absolutely needed. There was so much clunky code that demanded to be refined. And now everything runs much more efficiently.
I almost have all the parts I need for the combat system (at least for the demo anyway). The card system is also working quite well, and now works with the Shuffle system.
Essentially, when you are in the Shuffle menu, the cards inform the player what abilities they will be gaining when they equip the part. Much better than the previous block of text just telling you.
Here’s all the parts so far…
15 Heads
19 Bodies
17 Arms
12 Legs
Still want to make a few more parts (mostly heads). Then once I do that, I can dive more into actual game design.