Two main things to show today, starting with the first Special Move Input, The Gear Punch. Special Move Inputs are essentially short minigames that are played when the player selects certain actions. The better they play the minigame, the stronger action.
The Gear Punch, is when the player attempts to press a button when the bright light is over the gold metal. Each time they hit correctly, the gear turns faster.
If the player times it correctly, the gear turns green.
Otherwise, the gear turns red, ending the minigame.
Also, if you noticed in the center of the gear, there is a timer. When the timer runs out (or when the player hits the gear correctly five times in a row) the minigame ends.
The other thing is that I dramatically improved the text system (and scrubbed out all the bugs).